Modifiers

Modifiers listed here are recognied by the game, but not necessarily used in any context.

The listed decimal places is for display only. All numbers support up to 3 decimal places.

Table of Content

Modifiers for scope aggressive

Modifiers for scope ai

Modifiers for scope air

Modifiers for scope army

Modifiers for scope autonomy

Modifiers for scope country

Modifiers for scope defensive

Modifiers for scope government_in_exile

Modifiers for scope intelligence_agency

Modifiers for scope military_advancements

Modifiers for scope naval

Modifiers for scope peace

Modifiers for scope politics

Modifiers for scope state

Modifiers for scope unit_leader

Modifiers for scope war_production

All Modifiers

FRA_coup_in_central_africa_cost

FRA_coup_in_central_africa_outcome

FRA_coup_in_central_africa_risk

FRA_coup_in_indochina_cost

FRA_coup_in_indochina_outcome

FRA_coup_in_indochina_risk

FRA_coup_in_madagascar_cost

FRA_coup_in_madagascar_outcome

FRA_coup_in_madagascar_risk

FRA_coup_in_north_africa_cost

FRA_coup_in_north_africa_outcome

FRA_coup_in_north_africa_risk

FRA_coup_in_syria_cost

FRA_coup_in_syria_outcome

FRA_coup_in_syria_risk

FRA_coup_in_west_africa_cost

FRA_coup_in_west_africa_outcome

FRA_coup_in_west_africa_risk

FRA_instigate_workers_revolution_britain_cost

FRA_instigate_workers_revolution_britain_outcome

FRA_instigate_workers_revolution_britain_risk

FRA_instigate_workers_revolution_germany_cost

FRA_instigate_workers_revolution_germany_outcome

FRA_instigate_workers_revolution_germany_risk

FRA_instigate_workers_revolution_italy_cost

FRA_instigate_workers_revolution_italy_outcome

FRA_instigate_workers_revolution_italy_risk

FRA_instigate_workers_revolution_spain_cost

FRA_instigate_workers_revolution_spain_outcome

FRA_instigate_workers_revolution_spain_risk

acclimatization_cold_climate_gain_factor

acclimatization_hot_climate_gain_factor

agency_upgrade_time

ai_badass_factor

ai_call_ally_desire_factor

ai_desired_divisions_factor

ai_focus_aggressive_factor

ai_focus_aviation_factor

ai_focus_defense_factor

ai_focus_military_advancements_factor

ai_focus_military_equipment_factor

ai_focus_naval_air_factor

ai_focus_naval_factor

ai_focus_peaceful_factor

ai_focus_war_production_factor

ai_get_ally_desire_factor

ai_join_ally_desire_factor

ai_license_acceptance

air_accidents

air_accidents_factor

air_ace_generation_chance_factor

air_agility_factor

air_air_superiority_agility_factor

air_air_superiority_attack_factor

air_air_superiority_defence_factor

air_attack_factor

air_bombing_targetting

air_cas_efficiency

air_cas_present_factor

air_chief_cost_factor

air_close_air_support_agility_factor

air_close_air_support_attack_factor

air_close_air_support_defence_factor

air_defence_factor

air_detection

air_equipment_upgrade_xp_cost

air_escort_efficiency

air_fuel_consumption_factor

air_intercept_efficiency

air_interception_agility_factor

air_interception_attack_factor

air_interception_defence_factor

air_interception_detect_factor

air_maximum_speed_factor

air_mission_efficiency

air_mission_xp_gain_factor

air_nav_efficiency

air_night_penalty

air_paradrop_agility_factor

air_paradrop_attack_factor

air_paradrop_defence_factor

air_range_factor

air_strategic_bomber_agility_factor

air_strategic_bomber_attack_factor

air_strategic_bomber_bombing_factor

air_strategic_bomber_defence_factor

air_strategic_bomber_night_penalty

air_superiority_bonus_in_combat

air_superiority_detect_factor

air_superiority_efficiency

air_training_xp_gain_factor

air_volunteer_cap

air_weather_penalty

air_wing_xp_loss_when_killed_factor

aircraft_manufacturer_cost_factor

airforce_intel_decryption_bonus

airforce_intel_factor

airforce_intel_to_others

amphibious_invasion

amphibious_invasion_defence

annex_cost_factor

armor_factor

army_armor_attack_factor

army_armor_defence_factor

army_armor_speed_factor

army_artillery_attack_factor

army_artillery_defence_factor

army_attack_factor

army_bonus_air_superiority_factor

army_chief_cost_factor

army_core_attack_factor

army_core_defence_factor

army_defence_factor

army_fuel_capacity_factor

army_fuel_consumption_factor

army_infantry_attack_factor

army_infantry_defence_factor

army_intel_decryption_bonus

army_intel_factor

army_intel_to_others

army_leader_cost_factor

army_leader_start_attack_level

army_leader_start_defense_level

army_leader_start_level

army_leader_start_logistics_level

army_leader_start_planning_level

army_morale

army_morale_factor

army_org

army_org_factor

army_org_regain

army_speed_factor

army_speed_factor_for_controller

attack_bonus_against

attack_bonus_against_cores

attrition

attrition_for_controller

autonomy_gain

autonomy_gain_global_factor

autonomy_gain_ll_to_overlord

autonomy_gain_ll_to_overlord_factor

autonomy_gain_ll_to_subject

autonomy_gain_ll_to_subject_factor

autonomy_gain_trade

autonomy_gain_trade_factor

autonomy_gain_warscore

autonomy_gain_warscore_factor

autonomy_manpower_share

base_fuel_gain

base_fuel_gain_factor

boost_ideology_mission_factor

boost_resistance_factor

breakthrough_bonus_against

breakthrough_factor

bruneval_raid_cost

bruneval_raid_outcome

bruneval_raid_risk

can_master_build_for_us

cannot_use_abilities

capture_tito_cost

capture_tito_outcome

capture_tito_risk

carrier_capacity_penalty_reduction

carrier_traffic

cas_damage_reduction

cavalry_attack_factor

cavalry_defence_factor

cic_to_overlord_factor

cic_to_target_factor

civil_war_involvement_tension

civilian_factory_use

civilian_intel_decryption_bonus

civilian_intel_factor

civilian_intel_to_others

combat_width_factor

command_power_gain

command_power_gain_mult

commando_trait_chance_factor

communism_acceptance

communism_drift

compliance_gain

compliance_growth

compliance_growth_on_our_occupied_states

conscription

conscription_factor

consumer_goods_factor

control_trade_mission_factor

conversion_cost_civ_to_mil_factor

conversion_cost_mil_to_civ_factor

convoy_escort_efficiency

convoy_raiding_efficiency_factor

convoy_retreat_speed

country_cost_factor

critical_receive_chance

crypto_department_enabled

crypto_strength

decryption

decryption_factor

decryption_power

decryption_power_factor

defence

defense_bonus_against

defense_impact_on_blueprint_stealing

defensive_war_stability_factor

democratic_acceptance

democratic_drift

dig_in_speed

dig_in_speed_factor

diplomatic_pressure_mission_factor

disable_strategic_redeployment

disable_strategic_redeployment_for_controller

disabled_ideas

dockyard_donations

dont_lose_dig_in_on_attack

drift_defence_factor

economy_cost_factor

encryption

encryption_factor

enemy_army_bonus_air_superiority_factor

enemy_declare_war_tension

enemy_intel_network_gain_factor_over_occupied_tag

enemy_justify_war_goal_time

enemy_operative_capture_chance_factor

enemy_operative_detection_chance

enemy_operative_detection_chance_factor

enemy_operative_detection_chance_factor_over_occupied_tag

enemy_operative_detection_chance_over_occupied_tag

enemy_operative_forced_into_hiding_time_factor

enemy_operative_harmed_time_factor

enemy_operative_intel_extraction_rate

enemy_operative_recruitment_chance

enemy_spy_negative_status_factor

equipment_capture

equipment_capture_factor

equipment_conversion_speed

equipment_upgrade_xp_cost

exile_manpower_factor

exiled_divisions_attack_factor

exiled_divisions_defense_factor

experience_gain_air

experience_gain_air_factor

experience_gain_amphibious_armor_combat_factor

experience_gain_amphibious_armor_training_factor

experience_gain_amphibious_mechanized_combat_factor

experience_gain_amphibious_mechanized_training_factor

experience_gain_anti_air_brigade_combat_factor

experience_gain_anti_air_brigade_training_factor

experience_gain_anti_air_combat_factor

experience_gain_anti_air_training_factor

experience_gain_anti_tank_brigade_combat_factor

experience_gain_anti_tank_brigade_training_factor

experience_gain_anti_tank_combat_factor

experience_gain_anti_tank_training_factor

experience_gain_armored_car_combat_factor

experience_gain_armored_car_recon_combat_factor

experience_gain_armored_car_recon_training_factor

experience_gain_armored_car_training_factor

experience_gain_army

experience_gain_army_factor

experience_gain_army_unit

experience_gain_army_unit_factor

experience_gain_artillery_brigade_combat_factor

experience_gain_artillery_brigade_training_factor

experience_gain_artillery_combat_factor

experience_gain_artillery_training_factor

experience_gain_battle_cruiser_combat_factor

experience_gain_battle_cruiser_training_factor

experience_gain_battleship_combat_factor

experience_gain_battleship_training_factor

experience_gain_bicycle_battalion_combat_factor

experience_gain_bicycle_battalion_training_factor

experience_gain_carrier_combat_factor

experience_gain_carrier_training_factor

experience_gain_cas_combat_factor

experience_gain_cas_training_factor

experience_gain_cavalry_combat_factor

experience_gain_cavalry_training_factor

experience_gain_cv_cas_combat_factor

experience_gain_cv_cas_training_factor

experience_gain_cv_fighter_combat_factor

experience_gain_cv_fighter_training_factor

experience_gain_cv_nav_bomber_combat_factor

experience_gain_cv_nav_bomber_training_factor

experience_gain_destroyer_combat_factor

experience_gain_destroyer_training_factor

experience_gain_engineer_combat_factor

experience_gain_engineer_training_factor

experience_gain_factor

experience_gain_fake_intel_unit_combat_factor

experience_gain_fake_intel_unit_training_factor

experience_gain_field_hospital_combat_factor

experience_gain_field_hospital_training_factor

experience_gain_fighter_combat_factor

experience_gain_fighter_training_factor

experience_gain_guided_missile_combat_factor

experience_gain_guided_missile_training_factor

experience_gain_heavy_armor_combat_factor

experience_gain_heavy_armor_training_factor

experience_gain_heavy_cruiser_combat_factor

experience_gain_heavy_cruiser_training_factor

experience_gain_heavy_fighter_combat_factor

experience_gain_heavy_fighter_training_factor

experience_gain_heavy_sp_anti_air_brigade_combat_factor

experience_gain_heavy_sp_anti_air_brigade_training_factor

experience_gain_heavy_sp_artillery_brigade_combat_factor

experience_gain_heavy_sp_artillery_brigade_training_factor

experience_gain_heavy_tank_destroyer_brigade_combat_factor

experience_gain_heavy_tank_destroyer_brigade_training_factor

experience_gain_infantry_combat_factor

experience_gain_infantry_training_factor

experience_gain_jet_fighter_combat_factor

experience_gain_jet_fighter_training_factor

experience_gain_jet_strat_bomber_combat_factor

experience_gain_jet_strat_bomber_training_factor

experience_gain_jet_tac_bomber_combat_factor

experience_gain_jet_tac_bomber_training_factor

experience_gain_light_armor_combat_factor

experience_gain_light_armor_training_factor

experience_gain_light_cruiser_combat_factor

experience_gain_light_cruiser_training_factor

experience_gain_light_sp_anti_air_brigade_combat_factor

experience_gain_light_sp_anti_air_brigade_training_factor

experience_gain_light_sp_artillery_brigade_combat_factor

experience_gain_light_sp_artillery_brigade_training_factor

experience_gain_light_tank_destroyer_brigade_combat_factor

experience_gain_light_tank_destroyer_brigade_training_factor

experience_gain_light_tank_recon_combat_factor

experience_gain_light_tank_recon_training_factor

experience_gain_logistics_company_combat_factor

experience_gain_logistics_company_training_factor

experience_gain_maintenance_company_combat_factor

experience_gain_maintenance_company_training_factor

experience_gain_marine_combat_factor

experience_gain_marine_training_factor

experience_gain_mechanized_combat_factor

experience_gain_mechanized_training_factor

experience_gain_medium_armor_combat_factor

experience_gain_medium_armor_training_factor

experience_gain_medium_sp_anti_air_brigade_combat_factor

experience_gain_medium_sp_anti_air_brigade_training_factor

experience_gain_medium_sp_artillery_brigade_combat_factor

experience_gain_medium_sp_artillery_brigade_training_factor

experience_gain_medium_tank_destroyer_brigade_combat_factor

experience_gain_medium_tank_destroyer_brigade_training_factor

experience_gain_military_police_combat_factor

experience_gain_military_police_training_factor

experience_gain_modern_armor_combat_factor

experience_gain_modern_armor_training_factor

experience_gain_modern_sp_anti_air_brigade_combat_factor

experience_gain_modern_sp_anti_air_brigade_training_factor

experience_gain_modern_sp_artillery_brigade_combat_factor

experience_gain_modern_sp_artillery_brigade_training_factor

experience_gain_modern_tank_destroyer_brigade_combat_factor

experience_gain_modern_tank_destroyer_brigade_training_factor

experience_gain_mot_anti_air_brigade_combat_factor

experience_gain_mot_anti_air_brigade_training_factor

experience_gain_mot_anti_tank_brigade_combat_factor

experience_gain_mot_anti_tank_brigade_training_factor

experience_gain_mot_artillery_brigade_combat_factor

experience_gain_mot_artillery_brigade_training_factor

experience_gain_mot_recon_combat_factor

experience_gain_mot_recon_training_factor

experience_gain_mot_rocket_artillery_brigade_combat_factor

experience_gain_mot_rocket_artillery_brigade_training_factor

experience_gain_motorized_combat_factor

experience_gain_motorized_rocket_brigade_combat_factor

experience_gain_motorized_rocket_brigade_training_factor

experience_gain_motorized_training_factor

experience_gain_mountaineers_combat_factor

experience_gain_mountaineers_training_factor

experience_gain_nav_bomber_combat_factor

experience_gain_nav_bomber_training_factor

experience_gain_navy

experience_gain_navy_factor

experience_gain_navy_unit

experience_gain_navy_unit_factor

experience_gain_paratrooper_combat_factor

experience_gain_paratrooper_training_factor

experience_gain_recon_combat_factor

experience_gain_recon_training_factor

experience_gain_rocket_artillery_brigade_combat_factor

experience_gain_rocket_artillery_brigade_training_factor

experience_gain_rocket_artillery_combat_factor

experience_gain_rocket_artillery_training_factor

experience_gain_rocket_interceptor_combat_factor

experience_gain_rocket_interceptor_training_factor

experience_gain_scout_plane_combat_factor

experience_gain_scout_plane_training_factor

experience_gain_signal_company_combat_factor

experience_gain_signal_company_training_factor

experience_gain_strat_bomber_combat_factor

experience_gain_strat_bomber_training_factor

experience_gain_submarine_combat_factor

experience_gain_submarine_training_factor

experience_gain_suicide_craft_combat_factor

experience_gain_suicide_craft_training_factor

experience_gain_super_heavy_armor_combat_factor

experience_gain_super_heavy_armor_training_factor

experience_gain_super_heavy_sp_anti_air_brigade_combat_factor

experience_gain_super_heavy_sp_anti_air_brigade_training_factor

experience_gain_super_heavy_sp_artillery_brigade_combat_factor

experience_gain_super_heavy_sp_artillery_brigade_training_factor

experience_gain_super_heavy_tank_destroyer_brigade_combat_factor

experience_gain_super_heavy_tank_destroyer_brigade_training_factor

experience_gain_tac_bomber_combat_factor

experience_gain_tac_bomber_training_factor

experience_gain_transport_plane_combat_factor

experience_gain_transport_plane_training_factor

experience_loss_factor

extra_marine_supply_grace

extra_paratrooper_supply_grace

extra_trade_to_overlord_factor

extra_trade_to_target_factor

faction_trade_opinion_factor

fascism_acceptance

fascism_drift

fighter_sortie_efficiency

forced_surrender_limit

foreign_subversive_activites

fortification_collateral_chance

fortification_damage

fuel_cost

fuel_gain

fuel_gain_factor

fuel_gain_factor_from_states

fuel_gain_from_states

generate_wargoal_tension

generate_wargoal_tension_against

global_building_slots

global_building_slots_factor

ground_attack

ground_attack_factor

guarantee_cost

guarantee_tension

heat_attrition

heat_attrition_factor

heavy_water_raid_cost

heavy_water_raid_outcome

heavy_water_raid_risk

hidden_ideas_cost_factor

high_command_cost_factor

improve_relations_maintain_cost_factor

industrial_capacity_dockyard

industrial_capacity_factory

industrial_concern_cost_factor

industrial_factory_donations

industry_air_damage_factor

industry_free_repair_factor

industry_repair_factor

intel_from_operatives_factor

intel_network_gain

intel_network_gain_factor

intelligence_agency_defense

invasion_preparation

join_faction_tension

justify_war_goal_time

justify_war_goal_when_in_major_war_time

land_equipment_upgrade_xp_cost

land_night_attack

land_reinforce_rate

legitimacy_daily

legitimacy_gain_factor

lend_lease_tension

license_air_purchase_cost

license_anti_tank_eq_cost_factor

license_anti_tank_eq_production_speed_factor

license_anti_tank_eq_tech_difference_speed_factor

license_armor_purchase_cost

license_artillery_eq_cost_factor

license_artillery_eq_production_speed_factor

license_artillery_eq_tech_difference_speed_factor

license_infantry_eq_cost_factor

license_infantry_eq_production_speed_factor

license_infantry_eq_tech_difference_speed_factor

license_infantry_purchase_cost

license_light_tank_eq_cost_factor

license_light_tank_eq_production_speed_factor

license_light_tank_eq_tech_difference_speed_factor

license_naval_purchase_cost

license_production_speed

license_purchase_cost

license_subject_master_purchase_cost

license_tech_difference_speed

line_change_production_efficiency_factor

local_building_slots

local_building_slots_factor

local_factories

local_factory_sabotage

local_intel_to_enemies

local_manpower

local_non_core_manpower

local_org_regain

local_resources

local_resources_factor

local_supplies

local_supplies_for_controller

master_build_autonomy_factor

master_ideology_drift

materiel_manufacturer_cost_factor

max_army_group_size

max_command_power

max_command_power_mult

max_commander_army_size

max_dig_in

max_dig_in_factor

max_fuel

max_fuel_building

max_fuel_factor

max_planning

max_surrender_limit_offset

max_training

mechanized_attack_factor

mechanized_defence_factor

mic_to_overlord_factor

mic_to_target_factor

military_factory_donations

military_leader_cost_factor

min_export

mines_planting_by_air_factor

mines_planting_by_fleets_factor

mines_sweeping_by_air_factor

mines_sweeping_by_fleets_factor

minimum_training_level

mobilization_laws_cost_factor

mobilization_speed

modifier_enemy_port_superiority_limit

monthly_population

motorized_attack_factor

motorized_defence_factor

neutrality_acceptance

neutrality_drift

new_operative_slot_bonus

no_compliance_gain

no_supply_grace

non_core_manpower

nuclear_production

nuclear_production_factor

occupation_cost

occupied_operative_recruitment_chance

offence

offensive_war_stability_factor

operation_boost_resistance_cost

operation_boost_resistance_outcome

operation_boost_resistance_risk

operation_capture_cipher_cost

operation_capture_cipher_outcome

operation_capture_cipher_risk

operation_collaboration_government_cost

operation_collaboration_government_outcome

operation_collaboration_government_risk

operation_coordinated_strike_cost

operation_coordinated_strike_outcome

operation_coordinated_strike_risk

operation_cost

operation_coup_cost

operation_coup_government_cost

operation_coup_government_outcome

operation_coup_government_risk

operation_fake_intel_cost

operation_fake_intel_outcome

operation_fake_intel_risk

operation_infiltrate_armed_forces_airforce_cost

operation_infiltrate_armed_forces_airforce_outcome

operation_infiltrate_armed_forces_airforce_risk

operation_infiltrate_armed_forces_army_cost

operation_infiltrate_armed_forces_army_outcome

operation_infiltrate_armed_forces_army_risk

operation_infiltrate_armed_forces_navy_cost

operation_infiltrate_armed_forces_navy_outcome

operation_infiltrate_armed_forces_navy_risk

operation_infiltrate_civilian_cost

operation_infiltrate_civilian_outcome

operation_infiltrate_civilian_risk

operation_infiltrate_cost

operation_infiltrate_outcome

operation_infiltrate_risk

operation_make_resistance_contacts_cost

operation_make_resistance_contacts_outcome

operation_make_resistance_contacts_risk

operation_outcome

operation_rescue_operative_cost

operation_rescue_operative_outcome

operation_rescue_operative_risk

operation_risk

operation_steal_tech_airforce_cost

operation_steal_tech_airforce_outcome

operation_steal_tech_airforce_risk

operation_steal_tech_army_cost

operation_steal_tech_army_outcome

operation_steal_tech_army_risk

operation_steal_tech_civilian_cost

operation_steal_tech_civilian_outcome

operation_steal_tech_civilian_risk

operation_steal_tech_navy_cost

operation_steal_tech_navy_outcome

operation_steal_tech_navy_risk

operation_steal_tech_outcome

operation_steal_tech_risk

operation_targeted_sabotage_industry_cost

operation_targeted_sabotage_industry_outcome

operation_targeted_sabotage_industry_risk

operation_targeted_sabotage_infrastructure_cost

operation_targeted_sabotage_infrastructure_outcome

operation_targeted_sabotage_infrastructure_risk

operation_targeted_sabotage_resources_cost

operation_targeted_sabotage_resources_outcome

operation_targeted_sabotage_resources_risk

operative_death_on_capture_chance

operative_slot

opinion_gain_monthly

opinion_gain_monthly_factor

opinion_gain_monthly_same_ideology

opinion_gain_monthly_same_ideology_factor

org_loss_when_moving

out_of_supply_factor

overlord_trade_cost_factor

own_exiled_divisions_attack_factor

own_exiled_divisions_defense_factor

own_operative_capture_chance_factor

own_operative_detection_chance

own_operative_detection_chance_factor

own_operative_forced_into_hiding_time_factor

own_operative_harmed_time_factor

own_operative_intel_extraction_rate

paradrop_organization_factor

paratrooper_aa_defense

paratrooper_count_per_plane

party_popularity_stability_factor

planning_speed

pocket_penalty

political_advisor_cost_factor

political_power_cost

political_power_factor

political_power_gain

port_strike

positioning

production_cost_max_convoy

production_cost_max_ship_hull_carrier

production_cost_max_ship_hull_cruiser

production_cost_max_ship_hull_heavy

production_cost_max_ship_hull_light

production_cost_max_ship_hull_submarine

production_factory_efficiency_gain_factor

production_factory_max_efficiency_factor

production_factory_start_efficiency_factor

production_lack_of_resource_penalty_factor

production_oil_factor

production_speed_air_base_factor

production_speed_anti_air_building_factor

production_speed_arms_factory_factor

production_speed_buildings_factor

production_speed_bunker_factor

production_speed_coastal_bunker_factor

production_speed_dockyard_factor

production_speed_fuel_silo_factor

production_speed_industrial_complex_factor

production_speed_infrastructure_factor

production_speed_naval_base_factor

production_speed_nuclear_reactor_factor

production_speed_radar_station_factor

production_speed_rocket_site_factor

production_speed_synthetic_refinery_factor

promote_cost_factor

propaganda_mission_factor

puppet_cost_factor

reassignment_duration_factor

recon_factor

recon_factor_while_entrenched

recruitable_population

recruitable_population_factor

refit_ic_cost

refit_speed

repair_speed_air_base_factor

repair_speed_anti_air_building_factor

repair_speed_arms_factory_factor

repair_speed_bunker_factor

repair_speed_coastal_bunker_factor

repair_speed_dockyard_factor

repair_speed_factor

repair_speed_fuel_silo_factor

repair_speed_industrial_complex_factor

repair_speed_infrastructure_factor

repair_speed_naval_base_factor

repair_speed_nuclear_reactor_factor

repair_speed_radar_station_factor

repair_speed_rocket_site_factor

repair_speed_synthetic_refinery_factor

required_garrison_factor

rescue_mussolini_cost

rescue_mussolini_outcome

rescue_mussolini_risk

research_sharing_per_country_bonus

research_sharing_per_country_bonus_factor

research_speed_factor

resistance_activity

resistance_damage_to_garrison

resistance_damage_to_garrison_on_our_occupied_states

resistance_decay

resistance_decay_on_our_occupied_states

resistance_garrison_penetration_chance

resistance_growth

resistance_growth_on_our_occupied_states

resistance_target

resistance_target_on_our_occupied_states

river_crossing_factor

rocket_attack_factor

root_out_resistance_effectiveness_factor

screening_efficiency

send_volunteer_divisions_required

send_volunteer_factor

send_volunteer_size

send_volunteers_tension

ships_at_battle_start

shore_bombardment_bonus

sickness_chance

skill_bonus_factor

sortie_efficiency

special_forces_attack_factor

special_forces_cap

special_forces_defence_factor

special_forces_min

special_forces_no_supply_grace

special_forces_out_of_supply_factor

special_forces_training_time_factor

spotting_chance

stability_factor

stability_weekly

stability_weekly_factor

starting_compliance

state_production_speed_buildings_factor

state_resource_aluminium

state_resource_chromium

state_resource_oil

state_resource_rubber

state_resource_steel

state_resource_tungsten

state_resources_factor

static_anti_air_damage_factor

static_anti_air_hit_chance_factor

strategic_bomb_visibility

strike_force_movement_org_loss

sub_retreat_speed

subjects_autonomy_gain

submarine_attack

subversive_activites_upkeep

supply_consumption_factor

surrender_limit

tank_manufacturer_cost_factor

target_sabotage_cost

target_sabotage_factor

target_sabotage_risk

targeted_legitimacy_daily

tech_air_damage_factor

temporary_state_resource_aluminium

temporary_state_resource_chromium

temporary_state_resource_oil

temporary_state_resource_rubber

temporary_state_resource_steel

temporary_state_resource_tungsten

terrain_penalty_reduction

theorist_cost_factor

trade_cost_for_target_factor

trade_laws_cost_factor

trade_opinion_factor

training_time_army

training_time_army_factor

training_time_factor

transport_capacity

unit_upkeep_attrition_factor

war_stability_factor

war_support_factor

war_support_weekly

war_support_weekly_factor

weekly_manpower

winter_attrition

winter_attrition_factor

wounded_chance_factor